Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
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Light Armor | Heavy Armor | Powered Armor
Armor Upgrades


Armor Upgrades

A creature can personalize armor by purchasing and installing armor upgrades, described below, which add bonuses or customized abilities to armor. Some individuals keep a collection of upgrades at hand, swapping them out as needed (requiring 10 minutes to replace the unit and resecure all connections). Explanations of entries for upgradesā€™ statistics follow.
Click here for the remaining rules on Armor Upgrades.

Emergency Defense Sphere (Hybrid)

Source Near Space pg. 152
Item Level 16; Price 162,000
Slots 1; Armor Type Any; Bulk L
Capacity 3; Usage 1/round
An emergency defense sphere system monitors your vital signs and automatically triggers a resilient sphere centered on you if you suffer from the dying, helpless, paralyzed, or stunned conditions. The sphere functions as the spell, except its diameter extends only to the space you occupy, and the sphere remains until the unit runs out of charges. If dispelled while there are charges remaining, the sphere reactivates at the beginning of your next turn if you still have any of the triggering conditions. The upgrade must be installed in a suit of armor for 24 hours before it functions, and when the upgrade is removed from the armor, no other upgrade can use its vacated slot for 24 hours.